— Arsenal —
The Bots
Every tool we make for HLL server owners. Direct RCON, no middleman. Each one runs your server while you play.
$9.99 / month — cancel anytime
— 01 · Zone Manager —

Zone Manager
Zone Manager lets you draw geofence boundaries directly on any Hell Let Loose tactical map. Players who enter restricted areas are automatically warned, then removed if they ignore the warning. Configure zones per-map, set custom messages, and let the bot handle enforcement so you can focus on playing.
Visual Zone Editor
Paint zones directly on the HLL tactical map in your browser. No coordinates to type.
Per-Map Config
Each map has its own zone layout. Zones load automatically when the map changes.
Two-Stage Enforcement
Players get a warning first, then removal if they stay. Configurable grace period.
Custom Messages
Set your own warning text per zone. Tell players exactly what area they've entered.
— 02 · Map Vote —
Map Vote
Map Vote runs automated voting between rounds, letting your community decide the next map. Set which maps are eligible, weight the results, restrict certain maps at certain times, and configure how long voting runs. Fully hands-off once it's set up.
Automated Round-End Voting
Vote triggers automatically at round end. No manual intervention needed.
Eligible Map Selection
Choose exactly which maps are in the vote pool. Exclude maps your community hates.
In-Game Broadcast
Vote options and results are broadcast to all players in-game via RCON chat.
Configurable Timer
Set how long voting runs. Default is 90 seconds — enough time without holding up the server.
— 03 · Seeding Manager —
Seeding Manager
Seeding Manager handles the transition from an empty server to a live one. Set seeding rules, enforce them automatically as player count rises, and switch to live rules at your configured threshold. Keeps the queue moving without manual intervention.
Automatic Phase Detection
Bot monitors player count and applies seeding or live rules based on your threshold.
Configurable Threshold
Set exactly when live rules kick in. Common values: 40, 50, or 60 players.
Seeding Rule Enforcement
No artillery, no base camping, mid-cap only — enforce whatever rules your community uses.
Broadcast Announcements
Players get notified of seeding rules on join and when the phase changes.
— How it connects —
01
What you need
Your server's IP address, RCON port, and RCON password. That's it. No game panel access needed.
02
How it connects
Each bot connects directly to your server via RCON — the same protocol your server already uses. No extra software.
03
Works with everything
Qonzer, Nitrado, GTX, self-hosted, anything. If your server has RCON enabled, our bots work with it.
— Questions? —
Not sure which bot you need?
Tell us about your server and we'll point you in the right direction.
Get in touch