StoneyRebel Studios

— Arsenal —

The Bots

Every tool we make for HLL server owners. Direct RCON, no middleman. Each one runs your server while you play.

$4.99 / month — cancel anytime

— 01 · Tank Overwatch —

running Match ClockDMT ScoringEvents

Tank Overwatch

$4.99 /month

Tank Overwatch runs armor matches for a community or a whole league. It reads your server over RCON, tracks who holds the center point second by second, proposes captures for an official to confirm, and scores the match with the Devil Match Timer formula on a live public page. Event sign-up with crews, results history, your own branded site, and a Discord bot that posts the results.

Control clock

Tracks who holds the center point straight from your server. Auto-detects captures; an official confirms with one tap.

DMT scoreboard

Combat, cap time, first cap and held mid, live on a public page anyone can open. Every rule is a setting you control.

Event sign-up

Allies and Axis. Crews with commander, gunner and driver seats. Waitlist and check-in. One link in Discord.

Your brand

Your name, colors and crest on every page, embed and overlay. Pick a palette, rename pages, reorder the front door.

Full details →

— 02 · Tank Overwatch · League —

running LeagueStandingsBracketsOverlays

Tank Overwatch · League

$29.99 /season

The League tier runs a competitive armor league end to end. Register teams with captains and rosters, open a season or tournament, generate a schedule with server booking, run match night with officials and a full audit log, publish standings and a bracket, approve streamers and hand them OBS overlays. Each team gets its own brandable page. One price per season.

Teams & rosters

Captains manage their own roster and their own team page.

Seasons & tournaments

Round robin or bracket, with sign-up and approval.

Schedule & booking

Two matches never share a server inside two hours.

Officials

Run match night from the control page; every switch and override is logged.

Full details →

— 03 · Zone Manager —

Zone Manager — HLL tactical map with painted zone overlays and enforcement configuration panel
running ZonesEnforcementAnti-Grief

Zone Manager

$4.99 /month

Zone Manager lets you draw geofence boundaries directly on any Hell Let Loose tactical map. Players who enter restricted areas are automatically warned, then removed if they ignore the warning. Configure zones per-map, set custom messages, and let the bot handle enforcement so you can focus on playing.

Visual Zone Editor

Paint zones directly on the HLL tactical map in your browser. No coordinates to type.

Per-Map Config

Each map has its own zone layout. Zones load automatically when the map changes.

Two-Stage Enforcement

Players get a warning first, then removal if they stay. Configurable grace period.

Custom Messages

Set your own warning text per zone. Tell players exactly what area they've entered.

Full details →

— 04 · Map Vote —

running VotingMapsCommunity

Map Vote

$4.99 /month

Map Vote runs automated voting between rounds, letting your community decide the next map. Set which maps are eligible, weight the results, restrict certain maps at certain times, and configure how long voting runs. Fully hands-off once it's set up.

Automated Round-End Voting

Vote triggers automatically at round end. No manual intervention needed.

Eligible Map Selection

Choose exactly which maps are in the vote pool. Exclude maps your community hates.

In-Game Broadcast

Vote options and results are broadcast to all players in-game via RCON chat.

Configurable Timer

Set how long voting runs. Default is 90 seconds — enough time without holding up the server.

Full details →

— 05 · Seeding Manager —

running SeedingAutomationQueue

Seeding Manager

$4.99 /month

Seeding Manager handles the transition from an empty server to a live one. Set seeding rules, enforce them automatically as player count rises, and switch to live rules at your configured threshold. Keeps the queue moving without manual intervention.

Automatic Phase Detection

Bot monitors player count and applies seeding or live rules based on your threshold.

Configurable Threshold

Set exactly when live rules kick in. Common values: 40, 50, or 60 players.

Seeding Rule Enforcement

No artillery, no base camping, mid-cap only — enforce whatever rules your community uses.

Broadcast Announcements

Players get notified of seeding rules on join and when the phase changes.

Full details →

— How it connects —

01

What you need

Your server's IP address, RCON port, and RCON password. That's it. No game panel access needed.

02

How it connects

Each bot connects directly to your server via RCON — the same protocol your server already uses. No extra software.

03

Works with everything

Managed hosting or self-hosted, any provider. If your server has RCON enabled, our bots work with it.

— Questions? —

Not sure which bot you need?

Tell us about your server and we'll point you in the right direction.

Get in touch